This work is a for a special request by Julio Acosta who wanted to see more illustrations of the diver under water. This work took a great deal of time and has over 60 layers of work.
From this work, I learned to apply the hi lights on a separate layer just above the base color and to lower the opacity to 80. This creates a non destructive way of working on the base color layer.
The ruins in the background were drawn using basic perspective. The ruins further back, however, were composited using atmospheric perspective, i.e. sections of shapes on a separate layer on a lower opacity.
Two gradients were used on this image. Linear gradients were used on the top right and top left of the image, and a blue radial gradient was used on the entire image to give it a light blue filter.
The skin shade on the diver now has four layers instead of three, the base color, the skin shade, the hi light, and now the under layer. The under layer is a light violet color opposite the hi light which goes on the feet, the fingers, the rib cage, and other bony areas.
As far as the drawings go, careful emphasis was placed on hand gestures. The whole drawing was an exercise in the use of contrast in hand gestures, i.e. open versus closed, facing up versus down, etc.
In regards to frames, the image first started as images enclosed in frames, but the drawings later broke through the barriers with the addition of backgrounds and secondary poses. I still kept the frames to get into the habit of working and compositing within the box.
The design for the diver’s suit has changed a little bit. The suit is now a vest with an upturned collar instead of a straight bikini top. The collar makes her more mysterious, especially when it partially covers her face during close-ups.
Bubbles, ripples, and a little bit of foam, all these images should go hand in hand with the diver. To create the illusion of deep sea water, well known water images had to be used like water caustic, clam shells, a tangled purple squid, and loads of air bubbles. I originally wanted to draw a school of fish swimming near her, but I eventually ran out of room.
The titles has changed as well. This time I used the text tool and picked a strong upper case bold font to compose the title instead of hand drawing it myself. The text is now cleaner and quicker to apply than before. Within the title is a strong use of contrast, color versus white. The text superimposed within each other creates a washed out look and a negative effect on the main letters giving it an almost stars and stripes look.
Rendering the image had its share of challenges. Some color information was lost when rendered at a low file size, so the final image was rendered at png 24 to get a higher color range information. This file, unfortunately, boosted the file size from 800 kilobytes to 3 megabytes.
This project also had its share of problems on the skin shade layer. The layer failed to render on the first try, so I added a color range fx only to that layer to boost the color.
final image